
Quarantine Zone: The Last Check Review
Jan 15, 2026

Quarantine Zone: The Last Check demo was a trend for the longest time, and now the full game has finally launched for players to fully experience. But is it really worth playing?

Each survivor can end up in different places, camp, quarantine zone, or the lab. You’ll need to manage each area carefully every day to prevent the virus from spreading or the infected from harming others. Let’s break down each area in detail.
You start with a single tool to check survivors, and as you progress through the story, you unlock more, each one is crucial for determining if someone is infected. There are seven tools in total: a thermopulsometer to monitor heart rate and temperature, a reflex hammer, a stethoscope to check breathing, a scanner to detect hidden marks under clothing, an X-ray to assess organ function, a matioscope to ensure eye health, and a UV light to reveal bruises and marks invisible to the naked eye. You can use all the tools on one person or just a few if the signs are obvious. Some tools can become a bit of a hassle and even boring to use later in the game.
Some survivors are easy to spot if they’re infected, while others are harder to tell, which is why there’s a quarantine area for anyone you’re unsure about. If you miss the signs, you might find they’ve turned by the next day, attacking other survivors in the same room. You need to check on those in quarantine daily to see if they’re improving and can be released, or getting worse, which means they’ll face execution.
If you allow an infected inside, they’ll turn the next day and kill some survivors, causing you to lose points. You can also send a survivor, preferably an infected one, for better results, and extract an infected organ to gain more information to help identify the infected.

You manage the base and upgrade it to gain more space, medicine, better inspection equipment, and stronger defenses. If an outbreak occurs, you have to defend the base and take out all the zombies, though this only happens a few times in the game. Each day brings a few challenges, but most are repetitive or don’t make much sense, so I overlooked them most of the time.
The story is pretty much non-existent, with only a few side missions from survivors popping up now and then. They were fun, especially since they offered choices and different outcomes, which could either work in your favor or completely backfire. Having more of those missions would have made the game a lot better.
One of the things that really bothered me was the main voices, like the Major, they don’t sound like real human voices and feel out of place and strange to listen to.

This game can be entertaining at first, but it quickly becomes repetitive and dull the longer you play. It’s a shame, as it had so much potential if done better.
The game lasts around 7 hours, is currently exclusive to Steam, and is priced at $20.

